I have 7 points to give this map 1/5.And they are:
1.It's too short
2.You used just 4-5 models
3.The music makes the map size HUGE
4.Find a gooder name than Player for the agent
5.If it's a RPG the agent should be a hero,with abilities (and other)
6.It would be funnier if you would put lesser creeps,but with more hitpoints
7.The map size is HUUUGE though is too short
1. So what if it's too short? Not every map is supposed to last above an hour.
2. So? Imports don't necessarily guarantee a better map.
3. It's a single player map. Does it matter?
4. Gooder isn't a word and a name of an agent doesn't really determine the map quality, especially not so much so that it deserves a 1/5 just because of it.
5. It's not an RPG. What kind of a reason is this anyway?
6. Funnier? Didn't realize this is a comedy map. What kind of a reason is this to give a 1/5?
7. You just combined point 1 and 3 here. What the hell is wrong with you?
The Review
Well, it was a bit disappointing, especially considering your previous maps.
The terrain was pretty iffy. The blight is only good combined with other tiles, not as a stand alone tile. Might want to add more tile variation. Some minor height variation might be nice, but not too much as it won't fit the gameplay. Also you use very few doodads. While I know that terrain isn't a big issue in these types of maps it would be nice to have some eye candy. The current state of the map has no real theme. It's a below average generic graveyard. Try to add something more spicy and fresh maybe, or just improve the current theme.
The gameplay itself was somewhat alright. It was simple, which was good at the start, but it turned up to be just run and shoot later. You should add abilities, at least minor ones(off the top of my head: Sprint, Focus(where your movement and rate of fire are slowed while your damage is increased), maybe add a minor dodge and critical strike chance). Currently the game is balanced quite well and I like the difficulty options but there isn't much replay value in this. It's missing something to make the map more addicting. The map is short so you should(if you decide to modify the map) add another set of levels(possibly expand the map size and then add levels along the edges).
I liked the music and the way the sounds informed you if all the creeps are dead and when you enter a checkpoint. I also liked the fact that there were several secrets, but, once again, it would've been better if you expanded that area(secrets and puzzles) more.
All in all, the map is pretty simple, which adds to it's charm, but it's too simple which, in turn, causes the player to become bored quickly. The terrain was pretty bad and, as I mentioned, tile variation and more doodads would be nice. Abilities or puzzles and traps would also come in handy to increase the gameplay value.
Hope you update your map as it has potential to be something really fun. While the map isn't essentially bad it could be a lot better with a day or two more spent working on it. Your biggest issue would be the re-balancing I imagine, once you add more variety to the gameplay. However, some puzzles and traps could be added without too much time consumption. Hope this helps!
Now, as for the approval/rejection of this map, well, I'm never one for rejecting resources made by users who are active and have made a contribution to this site, as I know I can count on them to update their work if need be. The map is lacking at this current stage, but not so much so that it deserves a rejection. This is my opinion, however, which is why I would advise you to make swift updates. With several hours you can get this map from the state of 2/5 to 4/5. Basically, all you need is something to hook the player.