🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
I feel like you could do more with this. Like removing the teamcolour at the base, making the door larger and more protruded, making the top part larger and deeper... Those changes would bring it closer to the actual Alpha version.
badly optimized unoptimized
crates are colored for some reason only in stand animation but the order is wrong and so color briefly flickers
doesn't even use the early "Textures\HumanTower.blp" texture that is still in the War3.mpq
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