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Epic-Tower-Wars v0.674

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.

Epic-Tower-Wars
Version 0.674

Each player has his own territory.
There he have to build towers to kill coming units before they have reached the end of the area.
Units are not coming alone! Opponents send you and you send them. You send units by training them at the four buildings in your area.
Every time you have trained one it will increases your income you get every 15 seconds.
With the income you can build more Towers or send more untits.
If a unit reaches the end of an opponents area you have stolen one Life and the other way round. Each team has 50 Lifes.
If you've stolen all Lifes you'll win!

Multiplayer and Singleplayer
The map is designed as a multiplayer map, but a single player mode is also available.



Details
Size:992kb
Units:42
Players:1-6
Races:11 standart races +
1 Random race (with additional random Towers)
Towers:9 per race + 1 special tower (for all races) [109]
Modes:Long, normal and short game


---How to play---

0. You get 35 gold at the beginning
1. Pick a race
2. Build Towers to kill coming units sent by the other team (costs gold)
3. units can be sent only after 30s
4. send units to the other team (costs gold)
5. Every time u send a unit it will increase your income
6. Every 15s the income is paid
7. repeat from step 2





---Abilities---

-Command-Aura (Increases the Attack Speed of all player units by 5%)
-Trueshot-Aura (Increases the Damage of all player units by 5%)
-Bash (20% Chance to stun an enemy for 2s and 300 additional damage)
-Inner Fire (Increases the Attack Damage of one player unit by 10%, 30s Cooldown)
-Critical Strike (gives a 20% Chance to do double Damage)
-Shadow Strike (is a powerfull Attack, 30s Cooldown)
-Ensnare (captures an air unit for 5s, 25s cooldown)
-Sleep (stunn an air unit for 5 seconds. 1min cooldown)
-Peage/Frost-Aura (nearby enemies are getting additional damage)
-Entangling Roots (Makes an enemy immobile for 3 seconds, 10s Cooldown)
-Cripple (reducees the movement speed of the attacked unit by 40%)
-Faerie Fire (reduces the amor of an enemy)
-Slowpoisen (reducees the movement speed causing damage)
-Fury (increases the damage of the casting untit)
-Quest for Survival (increases the attack speed of the casting unit)



Every Race has 9 Towers for
7/15/45/110/215/425/920/1900/21900 gold.

not included is the ultimate tower, which will be stronger with time


-Very Good Speed (0.3-1.0)
-Short Range (450-550)
-Low Damage

-Militia
-Soldier (Cripple)
-Marine
-Sorceress (Sleep)
-Knight (Cripple)
-War Wagon (Splash Damage)
-Archmage (Slowing-Attack)
-Paladin (Critical Strike)
-Admiral (Command-Aura)



-Average Speed (1.0-1.3)
-Large Range (900-1200)
-Average Damage
-Every Tower has an Anti-Air attack

-Archer
-Dryad (Crippl)
-Huntress (Bouncing-Attack)
-Druid (Faerie-Fire)
-Chimaere
-Mountain Giant (Splash Damage+Bash)
-Moon Priestess
-Demon Hunter
-Illidan (Trueshot-Aura)



-Good Speed (1.0)
-Short Range (400-500)
-Good Damage

-Ghoul
-Necromancer (Multi-Strike)
-Abomination (Pleague)
-Crypt Fiend (Ensnare)
-Banshee (Slowpoisen)
-Obsidian Statue (Bash)
-Death Knight
-Lich
-Lich King (Frost-Aura)



-Average Speed (0.8-1.4)
-Average Range (700-800)
-Average Damage
-Every Tower has the Critical Strike Ability (20% for double Damage)

-Grunt
-Demolisher
-Headhunter (Slowpoisen)
-Raider (Ensnare)
-Shaman (Splash-Damage)
-Tauren (Bash)
-Blademaster (Cripple)
-Chieftain
-Thrall



-Bad Speed (1.2-2.0)
-Reduced Range (600)
-High Damage

-Bandit
-Brigant (Slowpoisen)
-Rogue
-Bandit Mage (Faerie Fire & Inner Fire)
-Assassin (Critical Strike)
-Ninja
-Nazgrel (Ensnare)
-Bandit Leader (Bash)
-Bandit Lord (Bash)



-Good Speed (0.5-0.6)
-Good Range (1000)
-Low Damage

-Swordsman
-Archer
-Captain
-Priest (Faerie Fire)
-Lieutenant
-Spell Breaker (Inner Fire)
-Dragonhawk (Good Air-Attack)
-Royal Guard
-Kael



-Very good Speed (0.25-1.4)
-Very good Range (950-1500)
-Very Low

-Dark Troll
-Demolisher (Critical Strike)
-Headhunter (Slowpoisen & Critical Strike)
-Troll Bat Rider (Ensnare)
-Berserker (Fury)
-Doctor (Inner Fire)
-Vol'jin (Faerie Fire)
-Shadowhunter ([weak] Shadow Strike)
-Ultimate Berserker (Shadow Strike)



-Bad Speed (1.5-2.0)
-Average Range (800)
-Very good Damage
-Every Tower has the Fury-Ability

-Green Dragon Whelp ([weak] Slowpoisen)
-Little Blue Dragon
-Black Dragon (Cripple)
-Bronze Dragon
-Red Dragon (Cyclone)
-Nether Dragon
-Dragon Turtle (Splash Damage & Ensnare)
-Dragon Roost
-Dragon King



-Average Speed (0.9-1.3)
-Average Range (750)
-Average Damage

-Satyr (Critical Strike)
-Trickster (Slowpoisen)
-Black Keeper
-Sea Giant (Splash-Damage)
-Sasqautsch (Ensnare)
-Sasqautsch Shaman (Faerie Fire)
-Hellcaller (Critical Strike)
-Wendigo (Cripple)
-Wildekin (Splash)



-Good Speed (0.6-0.8)
-Acceptable Range (550-700)
-Average Damage

-Zergling (Meele)
-Felhound (Meele)
-Kel'Thuzad (Faerie Fire)
-Erdar (Sleep)
-Infernal (Immolation)
-Doomguard
-Nazgûl (Cripple)
-Dreadlord
-Kil'jaeden



-Average Speed (1.1-1.5)
-Average Range (650-750)
-Average Damage
-Every Tower has the Quest for Survival Ability

-Murgul Slave
-Snapdragon (Slowpoisen)
-Wind Serpent
-Mymidon (Ensnare)
-Sirenian (Cyclone)
-Royal Naga Guard
-Dragon Turtle
-Sea Witch
-Naga Death Knight



-Random Speed
-Random Range
-Random Damage
-build one of the Towers above or some additional secret Towers.

The Towers of the Random-Builder are secret








The xxx gold of your income were spent for sending units is just in Singleplayer-mode. In Multiplayer-mode you have to send them yourself.
Pictures are uploaded at qpic.ws. You may click here to see them on my Profile
not included:
-The multiboard instead of the leaderboard

The Minimap

minimap.jpg

Choosing the game lenght

screenshot0.jpg

Choosing the builder

screenshot1.jpg

Building Towers

screenshot2.jpg

Sending Units

screenshot3.jpg



Credits for modeling:
Misha: NagaDeathKnight
General Frank: Bloodelf Pikeman
General Frank: Arch Angel
Taylor_Mouse: Nazgûl
Credits for Icons:
Denetothor: NagaSeacaller
Anachron: digits
Palaslayer: angel



v0.534
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Quest-Buttons
The Question-Buttons are fixed now

Single player Mode
The Single player mode was added. It automaticly start, if you there is just player one.
Every time you'll get Income, 65% of it will be sent to you; it'll increases your income too.

v0.540
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Single player mode fixed
There were some bugs with unit-sending, but not anymore!

v0.601
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Angel-Tower
The Angel Tower is an special Tower, wich can be built by all builders. The Tower is like a hero and will be stronger with the time

Income
If your income is higher than 750.000, it will be decreased by 100.000, but you'll get 1 wood at each income.

Stronger Units
The units costing wood are better now. They will get 80% damage of normal Towers and 50% damage of the Angel-Tower

v0.634
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Angel-Tower
Now every Player can build him (was buggy)

Multiboard
Now there is a muliboard instead of the leaderboard. It shows kills, income and the lifes.

v0.641
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Multiboard
Player Names are colored
Nightelf-TowersThe Anti-Air attacks of nightelf-towers are fixed.

v0.674
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Texts
text is even more colorful
CommandsTesting-Commands are removed
Angel-Towerhas some nice effects when built
Hero-AbilitiesThe text of the Angels Abilities are fixed
Ultimate UnitsThe Units costing wood are decreasing your income more



Keywords:
TD, new, good, much, many levels, single, player, 6 players, epic, epic-maul, pro, nice, top-rated, difficult, many Towers, good, fun, epic, tower, w
Contents

Epic-Tower-Wars v0.674 (Map)

Reviews
09:01, 28th Aug 2011 -Kobas-: Status: Rejected
Level 5
Joined
Jan 26, 2011
Messages
193
Is good enough
Map looks good or awesome
gona test it, but not now im busy :(

***EDITED***

Well Man ^^
Upgrades done... Screenshots added... gona test it...
 
Last edited:
Level 7
Joined
Apr 11, 2011
Messages
173
Official Basic Review of V3H -


Terrain 1/10 - Below*
Concept & Idea 2/10 - Just another TD
Triggers 2/10 - Definitely needs work here.
Object Data 5/10 - Sufficient.
Overall Map Data 4/10 - Try to customize and change from different td's.
Estimated effort spent into this 6/10 - Could work harder.
Playability & Improveable 4/10 - Not too fun.

Overall Mark - 24/70 =(

Any questions about the review, just ask and I will answer.

Suggestions -
Improve triggers and try to make something new in your TD.

*IMPORTANT* ; Once updated the review will change, make sure to notify me when you update it.
 
Last edited:
Level 30
Joined
Jul 31, 2010
Messages
5,246
Map Review
Epic-Tower-Wars (Version 0.674)

Rating System:


Rating
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5/591-100A

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4/581-90%B

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3/575-80%C

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2/570-74%D

Rating
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1/550-69%F

Gameplay-[5/5]
Note: The playability and how it is entertaining in play.

Terrain-[5/5]
Note: View of the map's terrain.

Managing-[5/5]
Note: About the outcome of the game's mechanics.

Overview:

Gameplay

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Game is not that hard, but a weird gameplay were you can train your very own wave? why not just go straight to the resources then? sell gold for lumber and vice-versa instead of such a difficult task for players to achieve. and tower description is too hard to understand because you don't know what to buy and what's useful to make a defense

Terrain

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Tower-Defenses doesn't need any good looking terrain if its necessary. but to what I see, its looks really plain. but nonetheless, acceptable.

Managing

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That wave training system is kinda interesting anyways, the anti-cheat unit looks corny as if your saying "I'm guarding my map so please watch your ass in cheating" making the game strict rather than a gamer's hall for anyhting. anyways your map needs more work so I'm gonna tell you to draw in the development section for proper ways of tower defenses. good luck

Total Score:


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7/1573%D

Status: Conditioned - needs map update.
vm me after reading this review
 
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