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Blink War V.01b Beta

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
this is my 1st map please enjoy .. ^^
it is not yet complete .. still in the beta stage ..
please give comment and suggestion on how to improve it .. ^^
tnx .. (sry for my bad english)
more info in quest or ingame ..

consist of 4 teams each team has a 3 members ..
the 3 members must choose a hero before the 10 second time is up ..
evade projetiles by blinking ..
kill enemy hero by using varies tactics with other heroes ..
must be played with other players .. no AI ..

V.01 = X_X not so good ..
V.01b = added some more description ingame now gives losing condition when base is destroyed, give starting gold of 600 ..

nothing much is yet on this map ..
Made by : Hawk19

quick note it just give winning condition if there is no player in other team ..

Keywords:
Blink, Arena, Evasion, Tactical
Contents

Blink War V.01b Beta (Map)

Reviews
23:33, 27th Feb 2009 by bounty hunter2: Septimus had given more then enough reasons for me to set this map to Rejected.

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23:33, 27th Feb 2009 by bounty hunter2:
Septimus had given more then enough reasons for me to set this map to Rejected.
 
Level 31
Joined
May 3, 2008
Messages
3,155
Ok, prepare for some extremely harsh critism from some cold blood user.

Description about the map at this site was absolutely awful, all it does said was this was my first map, please do not edit it without my permission, give comment/suggestion and so on.

The description should be what is this map about, what is the gameplay, what makes this map interesting and different from other. Not just a message that said everything could be find at quest log. This won't encourage user to download & host your map.

Description was messy and not neat as well.

|c0000FF00Did this out of boredome .. don't tell me this map is WTF this map is SH!T .. why don't you get a life you F@ck!ing NooB! |nI made this map less than a week.. (non-stop)|r

First of all, refrain yourself from posting a flammatory/troll like message at your map. If you do not like a negative critism. Here is a 2 option for you.

1) Do not mapping at all considering that you cannot accept critism.
2) Learn the way of proper mapping.

Also, in your description over this site. You are asking for comment, a comment could be a negative comment as well such as this. Isn't there is a contradiction over this matter?

|c00FF7F00You have 10 seconds to choose your hero if you haven't choose a hero after 10 seconds .. sorry your lost .. you'll have to wait till the game is over (or just quit)|r

10 second? User have to know what type of hero they select and their ability, 10 second doesn't leave enough time for them to get the hero.

Quest almost filled with useless data only, apart from telling player to dodge attack.

Also, what is the point of this useless trigger? You could have easily set the hero mana at max via object editor.

  • Heal
    • Events
      • Map initialization
    • Conditions
    • Actions
      • Wait 11.00 seconds
      • Player Group - Pick every player in (All players) and do (Unit Group - Pick every unit in (Units in (Playable map area)) and do (Unit - Set mana of (Picked unit) to 100.00%))
This trigger not only leak, but it was repetitive and this map was a multiplayer map. Hence, it was unacceptable.

  • Dont get near me
    • Events
      • Time - Every 20.00 seconds of game time
    • Conditions
    • Actions
      • Unit - Create 1 Don't Get near me ..! for Neutral Hostile at (Center of 1 <gen>) facing Default building facing degrees
I would not provide a full detail about what's wrong with it, but based on what I seen soo far. It already have enough reason of why this map deserve rating 1 (Unacceptable).

Please do not use the excuse of being new at mapping, I have seen a newbie who created a superb maze map even though that was his first map. So being the first map does not give a good excuse of shabby work.
 
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