mafe
Map Reviewer
- Joined
- Nov 2, 2013
- Messages
- 869
Took me a while, but here's my review:
1. Rather unsual layout, but I can see it working out.
2. Also some nice unusual by balanced itemdrops with the double lvl 2/3 combinations.
3. Some creeps might accidentially attack player units (in particular those at the merc camps).
4. The main bases and expansions are really narrow and could use more space.
5. Some ramps have bugs again (unwalkable tiles or visual ramp-cliff transitions).
6. The shops can be accessed even during the day without killing the creeps.
7. I like how the portals are used.
So overall, given that there are multiple different issues (3, 4, 5, 6), you should make some improvement which hopefully wont take too long. Therefore map set to Awaiting Update.
1. Rather unsual layout, but I can see it working out.
2. Also some nice unusual by balanced itemdrops with the double lvl 2/3 combinations.
3. Some creeps might accidentially attack player units (in particular those at the merc camps).
4. The main bases and expansions are really narrow and could use more space.
5. Some ramps have bugs again (unwalkable tiles or visual ramp-cliff transitions).
6. The shops can be accessed even during the day without killing the creeps.
7. I like how the portals are used.
So overall, given that there are multiple different issues (3, 4, 5, 6), you should make some improvement which hopefully wont take too long. Therefore map set to Awaiting Update.