I feel the need to defend
@TheEarthquake here a little bit.
Are you saying that a two player should have two expanions in total? The majority of the maps doesnt work that way, and those who do (Ei, AI, AZ) are the most boring maps in the mappool. See below.
This was discussed in the contest-thread. More than two spawns are allowed, but the map will only be judged based on it's validity as a map for 1v1.
TM and TR are the oldest and (imho) still the best maps that are played competitively, and they also feature 4 starting positions, and a large number of gold mines. In fact, I would argue that this is very much working in their favor, as the maps are less predictable. A good player can adapt to the situation, and as such the unknown variable of spawning positions adds depth (as long as all permutations are balanced).
This map is one of the best in the contest of those I've seen, and I will definitely consider it when casting my vote (provided that, as a competitor myself, I am allowed to vote at all).