🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
An epic war for control of the middle east! Now with Weapons of Mass Destruction!
Note: This map was started in 2006 and put on hiatus until 2007 about of July. I am aware that there is a resemblance to another Iraq War map, of which I became aware of after I had programmed all the units and the map itself. War in Iraq by De|Y|onSlayer. I played it and incorporated only a couple ideas (Oil Wells and rioters). Special thanks to him!
Update: The map's gameplay will be dramatically improved along with a rethinking of the towers and oil wells to more resemble a conquest map. The blackening that occurred I realized a while ago this was due to using too many of the high poly-count models. Thus, a food limit that adjusts to player count would completely remove this. I'm finally gonna fix it
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