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 04-16-2012, 07:10 PM #2 (permalink) takakenji nice orger     Join Date: Jul 2008 Posts: 3,689 Another good Spell from ZzdragonbeterzZ 5/5 Good Job __________________
 04-16-2012, 07:27 PM #3 (permalink) zv27 I deleted all   Join Date: Aug 2010 Posts: 361 post trigger epic LS __________________ Do not bother me with stupid questions
04-16-2012, 09:02 PM   #4 (permalink)
Tank-Commander
Sentient Machine

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Join Date: May 2009
Posts: 1,620

Sometimes I worry about what's happening to this site. . .
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 04-17-2012, 12:31 AM #5 (permalink) BloodSoul Evil skull     Join Date: May 2009 Posts: 89 The Triggers: KATON KATON Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Katon Actions Set katonC[54] = (Triggering unit) Set katonP[2] = (Position of katonC[54]) Set katonP[3] = (Target point of ability being cast) Set KatonA[1] = (Angle from katonP[2] to katonP[3]) Set katonP[4] = (katonP[2] offset by 200.00 towards KatonA[1] degrees) Set katonP[5] = (katonP[2] offset by 100.00 towards KatonA[1] degrees) Unit - Create 1 Dummy FIREBALLS for Neutral Passive at (Position of katonC[54]) facing KatonA[1] degrees Set Dummy2[5] = (Last created unit) Trigger - Turn on KATON 3 FIREBALLS Wait 1.50 seconds Trigger - Turn off KATON 3 FIREBALLS Unit - Remove Dummy2[5] from the game Unit - Remove Dummy2[6] from the game Unit - Remove Dummy2[7] from the game Unit - Add a 2.00 second Generic expiration timer to (Last created unit) KATON 3 FIREBALLS KATON 3 FIREBALLS Events Time - Every 0.01 seconds of game time Conditions Actions Unit - Move Dummy2[5] instantly to ((Position of Dummy2[5]) offset by 10.00 towards KatonA[1] degrees) Unit Group - Pick every unit in (Units within 200.00 of (Position of Dummy2[5])) and do (Actions) Loop - Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions ((Picked unit) is alive) Equal to True ((Picked unit) belongs to an enemy of (Owner of katonC[54])) Equal to True Then - Actions Unit - Cause katonC[54] to damage (Picked unit), dealing (Real(((Agility of katonC[54] (Include bonuses)) x 2))) damage of attack type Spells and damage type Normal Else - Actions
 04-17-2012, 12:36 AM #6 (permalink) HFR Banned   Join Date: Apr 2008 Posts: 2,550 maek a narotu spelpax pls
04-17-2012, 04:39 AM   #7 (permalink)
Adiktuz
Engr. Shana, ChE

Join Date: Oct 2008
Posts: 10,057
same evaluation as the mokuton...

and oh, are you sure you have permission to use that picture?
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04-18-2012, 10:13 AM   #8 (permalink)
sonofjay
Unappreciated~

Join Date: Oct 2011
Posts: 4,364
Epic spells
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04-18-2012, 04:18 PM   #9 (permalink)
xorkatoss
Ultra Rapid Fire

Join Date: Jul 2010
Posts: 1,539
Quote:
 Originally Posted by takakenji Another good Spell from ZzdragonbeterzZ 5/5 Good Job
good spell? 5/5?O.O

Quote:
 Originally Posted by Tank-Commander Sometimes I worry about what's happening to this site. . .
same here:P

ontopic:
i guess the moderator said enough, no need for me to repeat...2/5
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 04-18-2012, 07:53 PM #10 (permalink) gorillabull 2edgy4u   Join Date: Jul 2011 Posts: 1,453 the triggers arent too bad guys come on think back when you where still learning too. he is on the right path just have to learn a few more things __________________ SWG
 06-12-2013, 12:18 AM #11 (permalink) owwweeennn Inactive (Not Really)     Join Date: Jan 2013 Posts: 35 yay epic and simple +rep __________________

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