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The Hive Workshop Spells:
katon Goukamekkyaku
Images
Highslide JS
Details
Uploaded:19:08, 16th Apr 2012
Last Updated:16:02, 17th Apr 2012
Keywords:uchiha,madara,naruto
Type:Target Ground
Category:GUI / Triggers

give creadits if use

how to import:copy paste the model and the copy the triggers
Rating - 1.50 (2 votes)
(Hover and click)
Moderator Comments
Unacceptable
Moderator: Pharaoh_
Date: 19:02, 17th Apr 2012

Review
• The resource doesn't have a proper, in-game screenshot (preview) of the spell in action.
• Uses waits.
• Leaks.
• Makes no use of Loops and basic actions, such as Unit - Add expiration timer.
• Too simple.

Rejected

Useful Links:

This spell is awaiting update.


Download Katon3fireballsbyZzdragonbetterzZFIXX.w3x
(19.72 KB, 621 Downloads)

Old 04-16-2012, 07:10 PM   #2 (permalink)
Registered User takakenji
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Another good Spell from ZzdragonbeterzZ 5/5 Good Job
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Old 04-16-2012, 07:27 PM   #3 (permalink)
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post trigger
epic LS
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Old 04-16-2012, 09:02 PM   #4 (permalink)
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Old 04-17-2012, 12:31 AM   #5 (permalink)
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BloodSoul has little to show at this moment (22)BloodSoul has little to show at this moment (22)BloodSoul has little to show at this moment (22)
The Triggers:
KATON
KATON
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Katon
Actions
Set katonC[54] = (Triggering unit)
Set katonP[2] = (Position of katonC[54])
Set katonP[3] = (Target point of ability being cast)
Set KatonA[1] = (Angle from katonP[2] to katonP[3])
Set katonP[4] = (katonP[2] offset by 200.00 towards KatonA[1] degrees)
Set katonP[5] = (katonP[2] offset by 100.00 towards KatonA[1] degrees)
Unit - Create 1 Dummy FIREBALLS for Neutral Passive at (Position of katonC[54]) facing KatonA[1] degrees
Set Dummy2[5] = (Last created unit)
Trigger - Turn on KATON 3 FIREBALLS <gen>
Wait 1.50 seconds
Trigger - Turn off KATON 3 FIREBALLS <gen>
Unit - Remove Dummy2[5] from the game
Unit - Remove Dummy2[6] from the game
Unit - Remove Dummy2[7] from the game
Unit - Add a 2.00 second Generic expiration timer to (Last created unit)

KATON 3 FIREBALLS
KATON 3 FIREBALLS
Events
Time - Every 0.01 seconds of game time
Conditions
Actions
Unit - Move Dummy2[5] instantly to ((Position of Dummy2[5]) offset by 10.00 towards KatonA[1] degrees)
Unit Group - Pick every unit in (Units within 200.00 of (Position of Dummy2[5])) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked unit) is alive) Equal to True
((Picked unit) belongs to an enemy of (Owner of katonC[54])) Equal to True
Then - Actions
Unit - Cause katonC[54] to damage (Picked unit), dealing (Real(((Agility of katonC[54] (Include bonuses)) x 2))) damage of attack type Spells and damage type Normal
Else - Actions

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Old 04-17-2012, 12:36 AM   #6 (permalink)
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maek a narotu spelpax pls
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Old 04-17-2012, 04:39 AM   #7 (permalink)
Registered User Adiktuz
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same evaluation as the mokuton...

and oh, are you sure you have permission to use that picture?
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Old 04-18-2012, 10:13 AM   #8 (permalink)
Registered User sonofjay
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Epic spells
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Old 04-18-2012, 04:18 PM   #9 (permalink)
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Quote:
Originally Posted by takakenji View Post
Another good Spell from ZzdragonbeterzZ 5/5 Good Job
good spell? 5/5?O.O

Quote:
Originally Posted by Tank-Commander View Post
Sometimes I worry about what's happening to this site. . .
same here:P

ontopic:
i guess the moderator said enough, no need for me to repeat...2/5
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Old 04-18-2012, 07:53 PM   #10 (permalink)
Registered User gorillabull
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the triggers arent too bad guys come on think back when you where still learning too. he is on the right path just have to learn a few more things
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Old 06-12-2013, 12:18 AM   #11 (permalink)
Registered User owwweeennn
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yay epic and simple +rep
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