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katon Goukamekkyaku

Submitted by ZzdragonbeterzZ
give creadits if use

how to import:copy paste the model and the copy the triggers

Keywords:
uchiha,madara,naruto
Contents

katon 3 fireballs (Map)

  1. 12th Dec 2015
    IcemanBo: Too long as NeedsFix. Rejected.

    [​IMG]


    Moderator: Pharaoh_
    Date: 19:02, 17th Apr 2012

    Review
    • The resource doesn't have a proper, in-game screenshot (preview) of the spell in action.
    • Uses waits.
    • Leaks.
    • Makes no use of Loops and basic actions, such as Unit - Add expiration timer.
    • Too simple.

    Rejected

    Useful Links:
     
  2. takakenji

    takakenji
    Joined:
    Jul 7, 2008
    Messages:
    3,419
    Another good Spell from ZzdragonbeterzZ 5/5 Good Job
     
  3. zv27

    zv27
    Joined:
    Aug 21, 2010
    Messages:
    257
    post trigger
    epic LS
     
  4. Tank-Commander

    Tank-Commander

    Spell Reviewer

    Joined:
    May 26, 2009
    Messages:
    1,458
    Sometimes I worry about what's happening to this site. . .
     
  5. BloodSoul

    BloodSoul
    Joined:
    May 10, 2009
    Messages:
    62
    The Triggers:
    KATON
    • KATON
      • Events
        • Unit - A unit Starts the effect of an ability
      • Conditions
        • (Ability being cast) Equal to Katon
      • Actions
        • Set katonC[54] = (Triggering unit)
        • Set katonP[2] = (Position of katonC[54])
        • Set katonP[3] = (Target point of ability being cast)
        • Set KatonA[1] = (Angle from katonP[2] to katonP[3])
        • Set katonP[4] = (katonP[2] offset by 200.00 towards KatonA[1] degrees)
        • Set katonP[5] = (katonP[2] offset by 100.00 towards KatonA[1] degrees)
        • Unit - Create 1 Dummy FIREBALLS for Neutral Passive at (Position of katonC[54]) facing KatonA[1] degrees
        • Set Dummy2[5] = (Last created unit)
        • Trigger - Turn on KATON 3 FIREBALLS <gen>
        • Wait 1.50 seconds
        • Trigger - Turn off KATON 3 FIREBALLS <gen>
        • Unit - Remove Dummy2[5] from the game
        • Unit - Remove Dummy2[6] from the game
        • Unit - Remove Dummy2[7] from the game
        • Unit - Add a 2.00 second Generic expiration timer to (Last created unit)

    KATON 3 FIREBALLS
    • KATON 3 FIREBALLS
      • Events
        • Time - Every 0.01 seconds of game time
      • Conditions
      • Actions
        • Unit - Move Dummy2[5] instantly to ((Position of Dummy2[5]) offset by 10.00 towards KatonA[1] degrees)
        • Unit Group - Pick every unit in (Units within 200.00 of (Position of Dummy2[5])) and do (Actions)
          • Loop - Actions
            • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
              • If - Conditions
                • ((Picked unit) is alive) Equal to True
                • ((Picked unit) belongs to an enemy of (Owner of katonC[54])) Equal to True
              • Then - Actions
                • Unit - Cause katonC[54] to damage (Picked unit), dealing (Real(((Agility of katonC[54] (Include bonuses)) x 2))) damage of attack type Spells and damage type Normal
              • Else - Actions

     
  6. HFR

    HFR
    Joined:
    Apr 12, 2008
    Messages:
    2,477
    maek a narotu spelpax pls
     
  7. Adiktuz

    Adiktuz
    Joined:
    Oct 16, 2008
    Messages:
    9,699
    same evaluation as the mokuton...

    and oh, are you sure you have permission to use that picture?
     
  8. sonofjay

    sonofjay
    Joined:
    Oct 28, 2011
    Messages:
    4,256
    Epic spells
     
  9. xorkatoss

    xorkatoss
    Joined:
    Jul 12, 2010
    Messages:
    1,416
    good spell? 5/5?O.O

    same here:p

    ontopic:
    i guess the moderator said enough, no need for me to repeat...2/5
     
  10. gorillabull

    gorillabull
    Joined:
    Jul 17, 2011
    Messages:
    1,372
    the triggers arent too bad guys come on think back when you where still learning too. he is on the right path just have to learn a few more things
     
  11. owwweeennn

    owwweeennn
    Joined:
    Jan 21, 2013
    Messages:
    33
    yay epic and simple +rep