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Zombie City 1.0 AI

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
-Fixed terrain
-Deleted Triggers that cause lag
-new systems
-new hero
-new abilities
-can now choose to be an infected
-added surviving strategy
-added AI

Survivor: Survive in 30 mins.

Infected: kill all three survivors

Survivor = Can place Mines and build baricade
Infected = Hunter : can pounce unit and jump
Mutant : can pull unit.
if died it will revive in 1 seconds.

AI: you can play this solo because all AI will move.
Survivor: The Blue player is the only one who will move and the other player will follow.
Infected: All Infected will move and attack

Comment your suggestions.
Comment problems about this map or leaks.


Zombie City 1.0 AI (Map)

21:51, 17th Jun 2011 -Kobas-: Status: Rejected
Level 4
Mar 6, 2010
Ok, I played your map with just A.I... It was pretty good, I like the use of your models but I thought it was wierd that you had 'Zombie prisoners' running free and a bunch of zombies called replaced. I think it has potential, you just have to:

Improve A.I.
Add abilities
Maybe make it that you can pick a certain kind of survivor to make it more team base same with the infected and ect.

Once you improve some things, it'd be better.