- Joined
- Dec 26, 2017
- Messages
- 3
Hi, to keep things brief but informative, I am looking for someone to do both terrain / Map Building and trigger coding for a MZA/DAZI/MDI style title with the concept of AI replacing players, there currently isn't a specific map name, but there is a extremely large document of information. Looking to get off my feet and learn a bit, but the end goal is to create and Replicate the idea of such a series of games but promote a AI version that has a adaptive AI, I've done some AI coding but it's still a work in progress of knowledge so experts welcome.
The end goal being the Undead AI Is to eliminate all living structures and units, before the 2 hour timer, while Players will have to battle events, and the AI upgrading and making adaption, utilizing pre-built structures to train new units and find new ways of creating strategic chokes or defense points with a combination of Melee and ranged soldiers.
More further details are open to discussion but didn't want to run this to long!
The end goal being the Undead AI Is to eliminate all living structures and units, before the 2 hour timer, while Players will have to battle events, and the AI upgrading and making adaption, utilizing pre-built structures to train new units and find new ways of creating strategic chokes or defense points with a combination of Melee and ranged soldiers.
More further details are open to discussion but didn't want to run this to long!