- Joined
- Apr 14, 2007
- Messages
- 10
I created a lot of custom objects, and those objects need to be transferred from one map to another many times, but sometimes, two objects reset some of their abilities. Like, I created an object from a town hall, which I don't want to have the Call to Arms function, but sometimes the editor resets those abilities to the object when importing. The same goes for a skill called Improved Harvesting, 2 levels, each level increases lumber capacity by 10 and gold capacity by 5. But sometimes when importing the object set, the editor resets the lumber capacity to +5 per level. (though it keeps gold capacity in). Is there a fix to this bug, or a way to avoid it?
Any ideas?
-Frostburn
Any ideas?
-Frostburn