I am trying to make a trigger where random dummy unit spawn and casts abilities on a picked unit. the abilities and amount are not the problem. The main issue is that it will not despawn. I am trying to make it removed from the game with an effect, but the wait trigger will not work. the units keeps on staying on the map. The issue can be fixed by having the expiration timer, but I do not like the death animation and death sound. I tried minimizing the death time but the sound still plays. Long story short, the wait trigger doesnt work for me. I need help Thank you!
The conditions you see are not really necessary, its just that I tried a separate trigger that if the dummies cast an ability they would disappear, and having buildings and mechanicals somehow make it a problem. I am trying to have them disappear from the game even if they do not cast spells.
There is a total of 8 spells and i had a random integer equal to condition. It works, its just that the despawn doesnt.
The conditions you see are not really necessary, its just that I tried a separate trigger that if the dummies cast an ability they would disappear, and having buildings and mechanicals somehow make it a problem. I am trying to have them disappear from the game even if they do not cast spells.
There is a total of 8 spells and i had a random integer equal to condition. It works, its just that the despawn doesnt.