- Joined
- Apr 20, 2014
- Messages
- 616
Hello there,
I've some troubles with the WE with an AI, Game Time when I skip a cinematic.
First of all, if I skip a cinematic, AI gone wrong lol.
If I don't skip (work properly) : AI has one peasant who cut trees and attacks with wave.
If I skip : AI try to harvest gold from his ally (because there is only one gold mine) and don't cut trees. Train units but never attack (So he kept all his units normally use for attack in his base...)
Game Time.
I have two triggers who works with it.
If I don't skip (work properly), they are triggered in different time (one is 360s and other is 420)
But If I skip, both are triggered in same time.
Is there a way to prevent these bugs?
I am using JassCraft for my AIs.
Thank you
(Ask if you need more informations)
I've some troubles with the WE with an AI, Game Time when I skip a cinematic.
First of all, if I skip a cinematic, AI gone wrong lol.
If I don't skip (work properly) : AI has one peasant who cut trees and attacks with wave.
If I skip : AI try to harvest gold from his ally (because there is only one gold mine) and don't cut trees. Train units but never attack (So he kept all his units normally use for attack in his base...)
Game Time.
I have two triggers who works with it.
If I don't skip (work properly), they are triggered in different time (one is 360s and other is 420)
But If I skip, both are triggered in same time.
Is there a way to prevent these bugs?
I am using JassCraft for my AIs.
Thank you
(Ask if you need more informations)