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World Editor Problems

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Feb 7, 2005
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Hey guys, I'm going to keep a list of the World Editor problems I have recently experienced with patch 1.24 here because there is just so many of them.

#1 compile errors: the new we would have over 3000 compile errors on a new map! the best way around this was to use grimoire from JNGP to disable WE syntax checking.

#2 Handle ID Error: this is the one I'm struggling with now, by dling and using JNGP I managed to bypass the compile errors but when I use the hashtable funtions I get the attatched screen when I try to select a handle ID.

I'd really like a fix for number 2 if possible.
 

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