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Winmpq and WC3 ROC..

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Well, im kind of talking about both.. I cannot figure out how to get wc3 RoC worldedit to recognize the models and skins im trying to put into it; I have War3fileconverter, War3viewer, and Winmpq. All programs I heard would help me to import model files into maps and such. Is there a certain format that the files have to be in?
 
In a previous post you told me that Winmpq could somehow move the model/skin files to my RoC worldedit. But you did not explain how I would manage to accomplish this feat.. I found some paths in the .mdl file, do I use those with Winmpq somehow? :?
 
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