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Kobolot Burrow
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to (==) Burrow
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Actions
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Set HeroKoboltCaster = (Triggering unit)
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Trigger - Turn on Kobolot Burrow Movment <gen>
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Kobolot Burrow Loop
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Events
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Time - Every 0.50 seconds of game time
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Conditions
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Actions
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Special Effect - Create a special effect at (Position of HeroKoboltCaster) using Objects\Spawnmodels\Undead\ImpaleTargetDust\ImpaleTargetDust.mdl
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Kobolot Burrow Movment
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Events
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Unit - A unit Is issued an order targeting an object
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Unit - A unit Is issued an order targeting a point
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Unit - A unit Is issued an order with no target
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Conditions
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(Triggering unit) Equal to (==) HeroKoboltCaster
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Actions
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Trigger - Turn on Kobolot Burrow Loop <gen>
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