- Joined
- Feb 19, 2006
- Messages
- 237
-
Untitled Trigger 001
-
Events
- Unit - A unit Starts the effect of an ability
-
Conditions
- (Ability being cast) Equal to Climb Tree
-
Actions
- Unit - Create 1 Dummy Unit for (Owner of (Casting unit)) at (Position of (Target destructible of ability being cast)) facing Default building facing degrees
- Unit - Add a 5.00 second Generic expiration timer to (Last created unit)
- Unit - Add Disenchant to (Last created unit)
- Custom script: call IssueTargetDestructableOrder(bj_lastCreatedUnit, "disenchant", GetSpellTargetDestructable())
-
Events