- Joined
- Apr 15, 2016
- Messages
- 118
It doesn't work like that (above), but when I change like that (below) it actually works.
However, this second one (the functional) doesn't satisfy me. The idea is to make the enemies hear their death approaching, even if in fog of war (6000 Range). The idea is also not have everyone in the map hearing it. What is actually wrong there?
The rest of the effects work normally (creating Dummy etc).