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[Solved] Why are there constant disconnects/desyncs throughout the map?

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I was wondering if anyone would be kind enough to give my map a look through, and see if there is anything wrong with my code or other data. I would greatly appreciate it, and would credit anyone that can find anything that is causing a d/c issue or fatal error issue.

Sorry to ask this if anyone is bothered by it, but I just can't figure it out currently, and could use some help definately.
 
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your question is broad and I bet nobody can answer it here unless you specify the error trigger...if you just want suggestions, you need to improve some of the triggers you posted like the win and lose trigger can be done by loops...

your crash checker and be fully done by BoundSentinel >>> http://www.wc3c.net/showthread.php?t=102576 and many more to improve...
 
Try to include a screenshot if you can or some context in which the crash/desync occurred. (btw, is it crashing or desyncing? That will be a pretty key difference in what to look for) This will help us find out which trigger is the source of the problem and how to fix it.

Also, you might want to check this out (check the desync section if you are having desyncs):
http://www.hiveworkshop.com/forums/general-mapping-tutorials-278/debugging-188204/
 
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