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Well, this models was made by me for my WC1 map
I recalculated the extents
Used a Mdl Converter
And imported to my map, but voila
It turns wrong (It doesn't show)
This is what I did for one of the models.
1.I opened the mdl file then erased the highlited parts..
2.Now the first line of the new mdl file would be-Model "WC1Stables" {
3.I saved it as WC1Stables.mdl..NOTE:you have to set the save as file type to All files first before saving..
4.Convert mdl to mdx then that's it..Import it to world editor..It should appear now..
I haven't seen the other mdl files so I could only assure that this process works for the stable model..
Okay I have another problem on the model (its now imported on the map)
- when I point the cursor on the top space of the stables/ blacksmith (the cursor doesn't touch the model) and click it, the stables/ smith was selected!
Okay I have another problem on the model (its now imported on the map)
- when I point the cursor on the top space of the stables/ blacksmith (the cursor doesn't touch the model) and click it, the stables/ smith was selected!
I think this happens when a model doesn't have a bone, let me check it out, well I would check if out but I can't dl .rar apparently, can you convert it to a zip?
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