- Joined
- Jun 12, 2007
- Messages
- 1,261
Oke basicly I'm making a spell for somebody but when I wanted to clean on of the leaks (an array point variable) I keep getting an error.
Expected '=='
Now I have no idea what I'm supposed to do, maybe you know what I did wrong.
Expected '=='
Now I have no idea what I'm supposed to do, maybe you know what I did wrong.
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Stunning Skin
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Events
- Unit - A unit Is attacked
- Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Level of Stunning Skin for (Attacked unit)) Equal to 1
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Then - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Random real number between 0.00 and 1.00) Less than or equal to 0.10
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Then - Actions
- Set GolumPoint[(Player number of (Owner of (Attacked unit)))] = (Position of (Attacked unit))
- Unit - Create 1 Dummy Caster (Stun 2sec) for (Owner of (Attacked unit)) at GolumPoint[(Player number of (Owner of (Attacked unit)))] facing Default building facing degrees
- Unit - Add a 5.00 second Generic expiration timer to (Last created unit)
- Unit - Order (Last created unit) to Neutral - Firebolt (Attacking unit)
- Custom script: call RemoveLocation(udg_GolumPoint[GetConvertedPlayerId(GetOwningPlayer(GetAttackedUnitBJ()))] = GetUnitLoc(GetAttackedUnitBJ()))
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events