- Joined
- Mar 27, 2008
- Messages
- 8,035
Okay, I have a trigger that will add 4 INT per kill to the killing unit that has Ability X.
Everything works fine, except that at random times, the add value is not 4, it is 7.
Now I wanna know WHERE DOES THIS 7 COMES FROM ?
Here's a test map.
Instructions to test:
1. Learn the Ability (Soul Steal - Devotion Aura)
2. Kill units
3. Each time it kills the unit, the difference after add and before add is shown (if it is 4, it is good... but if it is 7, WHY?!)
4. Kill up to 10 units (the bug should occur at value 8th ~ 10th I think)
5. Max soul is 10.
Everything works fine, except that at random times, the add value is not 4, it is 7.
Now I wanna know WHERE DOES THIS 7 COMES FROM ?
Here's a test map.
Instructions to test:
1. Learn the Ability (Soul Steal - Devotion Aura)
2. Kill units
3. Each time it kills the unit, the difference after add and before add is shown (if it is 4, it is good... but if it is 7, WHY?!)
4. Kill up to 10 units (the bug should occur at value 8th ~ 10th I think)
5. Max soul is 10.