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what is a rect?

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Rect is not a region, but GUI calls rects regions because it is retarded.
Basically, what you thought was a region, is actually rect.

Okay :wink: Thanks for the deeper explanetion... As I aint JASS'er I amm happy that I knew the right answear.

You place them in map... There is a menu for them in the toolbar... click R for an easy switch to them.
 
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Can some 1 tell me what is the latest version of the World Editor becouse i don't have ''RECT'' in mine World Editor...
 

Rui

Rui

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A region is, let's say... a place. You can add a specific point to a region, or you can add the area occupied by a rect.
Another downside of GUI: you can't store the actual regions. I think it leaks 2 times on the A Unit enters <rect> event. One of those leaks is necessary (not making it a leak exactly, I know), the other is not. You have to keep the region to allow the event to work.

In WEU you can see that there are both rects and regions.
 
Level 35
Joined
Oct 9, 2006
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6,394
Can some 1 tell me what is the latest version of the World Editor becouse i don't have ''RECT'' in mine World Editor...

= you dont have to get the latest version of the world editor... you just need to understand JASS. As Rui so clearly said

btw: Rui long time no see..


So again just make regions random places, like you normally make regions to get the gates to work.
 
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