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i want a normal poison... that is not one of the above mentioned... i want it to deal damage but not to invulnerable units (coz if i add invulnerable in Stats they will take damage) and i want the buff to remain if the target becomes invulnerable... the poisons i mentioned above does stay if the unit became invulnerable but wont deal damage...
i need another kind of poison (ability) and i dont want to trigger it... (coz it is easy to cast channel and order a dummy unit to do something) and i have acid bomb and rain of fire in the unit already
Slow poison is ability, if you want you can make it Hero ability in object editor.
And it wont have effect on invulnerable units even if you make it.It would just stands there.
Why didn't you say so.Well how about Flame Strike.Change name and model and there you go.You can use any Warcraft ability that deals additional damage.
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