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weapons attachment

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Level 35
Joined
Dec 10, 2007
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4,037
There are two ways to attach a weapon. Either you make it with a spell, or I can tell you how to do it with GUI triggering. If you need it attached to only one unit, let's say immidiately at the start of the map, make a new trigger, then for "Event" put in "Meelee initialization", then for "Action" search "Special Effect"- then click on it, then it will ask which unit you want it to attach to, click on unit then select the unit you wanna attach to, then select the special effect you want attached (it will be under the imported thingies) then for the attachement point, write in either "hand, right" or "weapon". sry I didn't post pix, but I was lazy. If you need them, I'll make some.
 
Level 3
Joined
Apr 26, 2008
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31
make a custom ability from a passive ability that constantly works such as brillance aura and then put in the model in the art target and then type in the attachment point such as lefthand or righthand or hand then give the unit the ability and start up the game then he should be holding the weapon
 
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