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Wc3 Pathing Program

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How would you do that? I haven't been trying to make maps for too long, so I don't know all the different stuff about the editor, sorry.
Thanks a lot.
 
Well it looks like its limited to 16x16. :/
 

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You can edit pathing texture in any image manipulation software, such as Photoshop, Paint.NET or GIMP.

This was only the case for the BETA of WC3 where the global pathing map was stored as an image. The release build of WC3 used a custom format for the pathing map which is a hybrind between data file and 8 bit bitmap (like the shadow map). Yes he can make custom pathing maps for units, destructables and doodads with those programs but this does not answer his question of altering the actual global pathing map of the map.

I am afraid there are no programs that I know of allowing low level access to the global pathing map file. You can however write a script reather easilly which manipulates the file format. Check WC3C for the exact file structure specifications.

Luckilly in SC2, blizzard was not so retarded and actually allowed you to directly edit the global pathing map. Too bad they did not do this for WC3.
 
What program could I use to create custom pathing for Doodads?
 
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