- Joined
- May 27, 2009
- Messages
- 495
I am currently working on a system but unfortunately i'm having some desyncs on the GetLocalPlayer() about Cinematic Fade Filters.. When 2 or more User-type players are playing, when 1 player use the system, that player will get disconnected.
I Use:
are there anyways to solve this? Please help me i really need this. This is the only thing is on desync because when I remove this part.. it works fine or the CinematicFadeBJ part...
I Use:
JASS:
If GetLocalPlayer() == GetTriggerPlayer() then
call CinematicFadeBJ( bj_CINEFADETYPE_FADEOUTIN, 3.5, "texture.blp", 100,100,100,0)
endif
are there anyways to solve this? Please help me i really need this. This is the only thing is on desync because when I remove this part.. it works fine or the CinematicFadeBJ part...