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Waves attack move

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Moin moin =)

Öhm, you mean something like that:
  • Test123
    • Events
      • Time - Every 15.00 seconds of game time
    • Conditions
    • Actions
      • Set TempLoc = (Center of Rect1 <gen>)
      • Set TempLoc2 = (Center of Rect2 <gen>)
      • Unit - Create 10 Footman for Player 1 (Red) at TempLoc facing Default building facing degrees
      • Unit - Order (Last created unit) to Attack-Move To TempLoc2
      • Custom script: call RemoveLocation(udg_TempLoc)
      • Custom script: call RemoveLocation(udg_TempLoc2)
Greetings
~ The Bomb King > Dr. Boom
 
Edit: Dr boom were fast triggered (lol) and posted first. So, i'm deleting my trigger as it does the same thing.

Also, are yoru towers invunlerable or you want the creeps to attack the towers? If so, you only would do that when the path is blocked?
 
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