Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Well, part 1 is you spawn units.
Part 2 is you order them to attack move to a point.
Pretty much the same as WC3.
If you want some form of itteration like different waves you use an array for the type of units and some sort of repetitive loop for runing the trigger like when all units from the last wave are dead or when a timer expires.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.