- Joined
- Feb 8, 2013
- Messages
- 1,479
I am creating a Naga sound set and I need to know - How to detect when a player attempts to do something but does not have the resources?
For example, a player clicks to build a farm but has not enough lumber. I removed the standard sounds like this:
For example, a player clicks to build a farm but has not enough lumber. I removed the standard sounds like this:
Currently I am lacking the following:
Help is greatly appreciated and will be +rep'd! |