• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

Warlords Beta 12

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
Project Title - Warlords

Author - Nevernight

Genre - Action, CD

Number of players - 02.12

Project Summary - Warlords - the latest in the genre map, where you have to think wisely before his every move. The game consists of ten rounds and one final (not yet invented =)). With each round you new opportunities and improvements. You control your army with a single unit - Warlord. You have the ability 2 - Attack and retreat. Each combat unit has its own power (passive), and each soldier is unique. All the soldiers are divided according to types and classes. All of the same type of troops from the same class - the same number of HP attack and stuff, but different unique abilities. The troops in turn are divided into four races: Humans, Orcs, Night Elves, Undead. For each race there are (so far) two improvements - for melee and distance (so it's worth hiring armies of the same race). In the future will be made by the new features (for example, at each stage the conditions - the pros and cons). And also will be available very strong warriors, who will participate in only one round.

Percentage of readiness:
Landscape - 99%
Systems - 70%
Other triggers - 80%
Signs (different features, etc.) - 30%






Careers - Now we need a sensible po, designer and ideyschik. And we would not have been from the testers =)

Extras. Summary - Map is now fully playable, with AI, but support only russian language. When map released, i bring two langueage version.

Warlords Beta 12 (Map)

18:46, 1st Sep 2011 -Kobas-: Status: Rejected