Gifts of Chaos
- When Chaos units fight, they earn favour of the dark gods, gaining random passive abilities over time.
Marks of Chaos
- Squads and the hero can be upgraded with one of four marks, providing different bonuses.
Subfactions
- Alpha Legion
- Black Legion
- Death Guard
- Emperor's Children
- Iron Warriors
- Night Lords
- Red Corsairs
- Thousand Sons
- Word Bearers
- World Eaters
Hero
- Daemon prince
Baleful gaze: soars up and releases a beam of malefic energy, doing damage in a straight line
Daemonic flight: the hero jumps to the target location and creates a shield that absorbs damage and then explodes
Dreadful presence: passively weakens nearby enemies and drains their morale
Infernal gateway (ultimate): while channeled, damages enemies in an area, dragging them with chains, and heals daemons.
Units
Mortals
Heretic Astartes
- Chosen
- Legionaires
- Raptors
- Bikers
- Possessed
- Obliterators
Cult troops
If your hero has a mark of Chaos, it unlocks one of the following troops, limited to one squad.
Also some legions allow to train one of these troops, without that limit.
- Noise marines, Berzerkers, Plague marines, Rubric marines
Daemons
Daemons cost Conflict resource instead of Power. They don't gain mutations.
- Bloodletters
- Flamers of Tzeentch
- Beasts of Nurgle
- Lord of Change
Vehicles
All Chaos vehicles can be upgraded with special mutations.
- Forgefiend, Cerberite
- Defiler
- Rhino
- Predator
Power from pain
- when damaging enemies, units heal and temporarily become stronger
Webway assault
- HQ buildings can open a gate that allows units to travel to a target location.
Subfactions
Dark eldar can select a second subfaction in tier 2.
- Covens: Dark creed, Prophets of flesh, of Twelve
- Kabals: Black heart, Flayed skull, Obsidian rose, Poisoned tongue
- Wych cults: Cursed blade, Red grief, Strife
Hero - Archon
Labyrinthine cunning: gives a chance to deflect melee damage, can make a squad invisible.
Shadow field: absorbs damage and damages nearby enemies.
Towering arrogance: aura, boosts armour and power form pain for nearby squads while the hero is above half health.
Animus vitae: drains life from a squad.
Units
Squads
- Wyches
- Hellions
- Reavers
- Beastmaster
- Kabalites
- Trueborn
- Wracks
- Grotesques
- Scourges
- Incubi
- Mandrakes
Vehicles
- Venom, Raider, Ravager
- Cronos, Talos
Battle focus
- When a unit engages in combat, for the first few second it takes significantly less damage.
Webway assault
- HQ buildings can open a gate that allows units to travel to a target location.
Subfactions
- Alaitoc
- Altansar
- Biel-tan
- Iyanden
- Iybraesil
- Saim-hann
- Ulthwe
Hero: Farseer
Executioner - deals damage to multiple enemy units
Fortune - protects a squad, absorbing damage
Doom - reduces nearby enemies armour
Eldritch storm - strikes an area with lightnings, slowing enemies down and dealing damage
Units
Aspect warriors
- Dark reapers
- Howling banshees
- Fire dragons
- Shining spears
- Swooping hawks
- Warp spiders
Other squads
- Guardian defenders
- Storm guardians
- Windriders
- Rangers
- Warlocks
- Harlequins
Vehicles
- Vyper
- Falcon
- Fire prism
- Night spinner
- Wraithlord
Avatar of Khaine - superunit
Send in the next wave!
- When a squad dies, part of the cost is refunded.
- Tiering up your main building increases power income and unit caps.
Infantry support
- Infantry squads standing together provide an armour aura.
Subfactions
- Armageddon
- Cadian
- Catachan
- Krieg
- Mordian
- Tallarn
- Valhallan
- Vostroyan
Hero: Commissar
Summary execution: restores morale and buffs damage of a squad, by executing one squad member.
Lead by example: buffs the hero, improving his special attacks and healing nearby guardsmen when he performs them.
Aura of discipline: passively buffs damage and morale of nearby squads.
Stubborness: hero heals with each attack, and takes less damage while on his own. If the hero dies, he will revive.
Units
Infantry
- Command squad
- Infantry squad
- Heavy weapon squad
- Storm troopers
- Catachan devils
- Combined platoon
- Ogryns
- Rough riders
Vehicles
- Sentinel
- Chimera
- Hellhound
- Basilisk
- Leman Russ, with many variations
- Baneblade
Drop pod assault
- Most units can deep strike on the battlefield.
No fear
- Units with broken morale do not flee, but fight with reduced damage.
Subfactions
- Blood angels
- Dark angels
- Imperial fists
- Iron hands
- Raven guard
- Salamanders
- Space wolves
- Ultramarines
- White scars
Hero: Librarian
Fury of the Ancestors - shockwave that pushes enemies back
Scrier's gaze - reveals an area
Mindshackles - slows down and weakens an enemy unit
Telekine dome - protects units from fire and pushes enemies away
Units
Infantry
- Scouts
- Assault squad
- Devastator squad
- Tactical squad
- Bikers
- Sternguard
- Terminator squad
Vehicles
- Land speeder
- Razorback
- Predator
- Vindicator
- Whirlwind
- Land raider
- Dreadnought
- Hellfire dreadnought
Phase out
- Retreating necrons instantly teleport back to base.
Reanimation
- When a necron dies, there is a chance he will come back to "life" over a few seconds.
Subfactions
- Mephrit
- Nephrekh
- Nihilakh
- Novokh
- Sautekh
- Szarekhan
Hero - Necron Lord
- My will be done - while channeled, makes a squad faster
- Veil of Darkness - teleports the hero and some nearby squads
- Command protocols - changes a passive aura providing one of a few bonuses
- Tachyon arrow - deals massive damage to a single target and creates an anomaly, dealing damage over time
Units
Troops
- Scarab swarms
- Wraiths
- Necron warriors
- Flayed ones
- Immortals
- Deathmarks
- Lychguard
- Praetorians
- Destroyers
Vehicles
- Canoptek spyder
- Doomsday ark
- Ghost ark
- Triarch stalker
- Awakened monolith
Transcendent C'tan - superunit
Mob rule
- Big concentrations of ork units create an aura that increases attack speed and move speed
Subfactions
- Bad moons
- Blood axes
- Evil sunz
- Goffs
- Deathskullz
- Snakebites
Hero - Warboss
Breakin' 'eads - restores morale of a squad and boosts the hero's damage
Krump'em - Stuns and knocks back nearby enemies
Mega armour - reduces damage taken; after absorbing a certain amount, increases move speed and damages all nearby enemies
Waaagh! - grants a damage bonus and melee charge to all nearby orks
Units
Troops
- Gretchen
- Slugga boyz
- Lootas
- Storm boyz
- Meganobs
- Flash gitz
- Kommandos
- Weird boyz
- Warbikers
Vehicles
- Killa kan
- Trukk
- Death rolla
Squiggoth - superunit
Instinctive behaviour
- Tyranids with broken morale will not flee, but fight with reduced damage and won't respond to orders.
- Synapse creatures improve morale of nearby squads.
Subfactions
- Behemoth
- Gorgon
- Hydra
- Jormungandr
- Kraken
- Kronos
- Leviathan
Hero: Hive Tyrant
Paroxysm: while channeled, damages and stuns an enemy squad
Smash: charges in a straight line, disrupting enemy troops
Onslaught: movement speed aura
Catalyst: for a duration, nearby tyranids will regenerate and will not die
Units
Troops
- Ripper swarms
- Hormagaunts
- Termagants
- Gargoyles
- Warriors
- Raveners
- Pyrovores/biovores
- Zoanthropes
- Hive guard
- Tyrant guard
- Venomthropes
- Lictors
Monstrous creatures
- Carnifex
- Exocrine
- Trygon
- Venomfex
Drones
- many Tau units can be accompanied by different drones
Subfactions
- Bork'an
- Dal'yth
- Farsight enclaves
- Sa'cea
- T'au
- Vior'la
Hero: Commander
Units
Squads
- Crisis team
- Stealth team
- Broadside team
- Fire warriors
- Pathfinders
- Kroot
- Vespid
- Drone squadron
Vehicles
- Devilfish
- Hammerhead
- Sky ray
Uncertain Worth
- Squads have their morale randomized when they enter combat. Squads with high morale deal bonus damage, up to +50%.
Subfactions
- Blood Pact
- Vraksian Renegades
- Hive Scum
- Death Cult
Hero: Arch-Heretic
Units
Squads
- Disciples
- Militia
- Loxatl
- Forsaken
- Ogryn Berzerkers
- Field artillery
- Rogue psykers
Vehicles
- Stalk tank
- Malcador Annihilator
- Malcador Defender
Acts of Faith
- Units take less damage when their morale is high, up to -50%
- When squad members die, squad morale and damage are increased
Subfactions
- Argent Shroud
- Bloody Rose
- Ebon Chalice
- Our Martyred Lady
- Sacred Rose
- Valorous Heart
Hero: Canoness
Units
Squads
- Dominions
- Battle sisters
- Retributors
- Seraphim
- Repentia
- Celestian Sacresants
Vehicles
- Penitent engine
- Immolator
- Exorcist
- Castigator
Superunit: Living saint