- Joined
- Aug 28, 2004
- Messages
- 14
Can anyone tell me why this file is only 4kb after I wait forever to submit it? :evil: Nevermind, it says 4 kb but the real file size is 2.5mb.
There's a couple of maps I'd like to pass off to anyone who wishes to further their progress. I found my Frozen Throne CD cracked inside of the CD drive one day, for the fourth time in a row, so I've just given up. Here's a description of both maps below.
Map 1 - War Cry
First played on Bnet a month before the release of the Goblin Tinker. It is in my belief that a person who played this suggested my spell idea of Soul Burn to Blizzard for their latest heroes. The game plays like DoTA in a sense, aside from a few significant things.
1. You can capture portals out in the battlefield to summon in additional reinforcements that vary depending on the portal's location.
2. An A.I. hero for each team that plays a lot as a real player w/o any actual A.I. script. It runs when hurt, captures portals, and focuses fire on heroes.
3. Reasonable Items - No tomes, can only use weapons/armor seen on the hero's model.
4. Upgradable Items - Weapons and armor can be upgraded by using a smith to give them +1 or +2 capabilities.
5. Peon Hero, builds for spells & improves his building abilities by leveling up.
6. Incomplete Co-operation Mode - If team 1 wins, the game continues onto a co-operation mode. Team 2 switches onto the other side with Team 1 and the heroes fight the Burning Legion's powerful forces.
The custom heroes are fairly fun in my opinion, with the Murloc Sorcerer being able to swim and the Shaman being able to summon demonic minions that oddly enough are indeed BALANCED! Great for a large multiplayer battle, and though the minimap preview may not look too snappy, just give it a try please!
There's a couple of maps I'd like to pass off to anyone who wishes to further their progress. I found my Frozen Throne CD cracked inside of the CD drive one day, for the fourth time in a row, so I've just given up. Here's a description of both maps below.
Map 1 - War Cry
First played on Bnet a month before the release of the Goblin Tinker. It is in my belief that a person who played this suggested my spell idea of Soul Burn to Blizzard for their latest heroes. The game plays like DoTA in a sense, aside from a few significant things.
1. You can capture portals out in the battlefield to summon in additional reinforcements that vary depending on the portal's location.
2. An A.I. hero for each team that plays a lot as a real player w/o any actual A.I. script. It runs when hurt, captures portals, and focuses fire on heroes.
3. Reasonable Items - No tomes, can only use weapons/armor seen on the hero's model.
4. Upgradable Items - Weapons and armor can be upgraded by using a smith to give them +1 or +2 capabilities.
5. Peon Hero, builds for spells & improves his building abilities by leveling up.
6. Incomplete Co-operation Mode - If team 1 wins, the game continues onto a co-operation mode. Team 2 switches onto the other side with Team 1 and the heroes fight the Burning Legion's powerful forces.
The custom heroes are fairly fun in my opinion, with the Murloc Sorcerer being able to swim and the Shaman being able to summon demonic minions that oddly enough are indeed BALANCED! Great for a large multiplayer battle, and though the minimap preview may not look too snappy, just give it a try please!