- Joined
- Sep 28, 2012
- Messages
- 277
I don't have any friends that live nearby, so I can't play D&D (as much as I'd like to try it out). Still though, I'm collecting the WarCraft Roleplaying Game books just because of the post-WarCraft III pre-WoW flavor they have. It's really fun to read about the personalities of the races and, more importantly, the locations and creatures of WarCraft III. Even though Chris Metzen said they're technically not canon, I don't care. They still have the WarCraft flavor for me, in many ways more than WoW and Hearthstone do now. It's almost like they capture the perfect time of WarCraft's golden age before everything got weird.
Has anyone played it? And if not, have you at least read the books and used them for ideas for WarCraft maps? I think stuff like the organization of the creatures in the Monster Manual, as well as the powers of the Dragonflights, could make some awesome material for a WarCraft III map. It's also just fun to see the classes formatted to fit with D&D... it adds an element of realism to the video game side of things. For instance, shamans can foretell the weather, druids can only use wooden weapons, etc.
Your thoughts on the books?
Has anyone played it? And if not, have you at least read the books and used them for ideas for WarCraft maps? I think stuff like the organization of the creatures in the Monster Manual, as well as the powers of the Dragonflights, could make some awesome material for a WarCraft III map. It's also just fun to see the classes formatted to fit with D&D... it adds an element of realism to the video game side of things. For instance, shamans can foretell the weather, druids can only use wooden weapons, etc.
Your thoughts on the books?