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Warcraft editor crashes upon trying to load units

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Sep 20, 2018
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Hello everyone, I have recently ran into a problem where upon loading my map into WE, the program crashes while trying to load the units. I load through models, computing pathing map, and doodads just fine, then i load 53 out of 59 units and then get the "worldedit121.exe has stopped working" pop up message. I have a bunch of custom models and textures imported. My guess is that one of them is corrupted, as the map worked just fine prior to importing them. Is there a way to remove the imports or fix this error. I unfortunately do not have a backup for the map so if i could get this fixed id be thrilled. Thanks in advance for any help.

*Solved* I was able to open up the w3x file with Ladik's MPQ editor, find the mdx files of the units i imported, deleted them, and now the map works normally.
 
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