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[Role Playing Game] Warcraft 3 map

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Hello guys!

I wanted to ask for help on the rpg map i am currently trying to make, but i have things i want to do but i don't know how. I'll divide what i need into parts so it's easier for those willing to help.

1st thing i want to know is how to make cut scenes as well as how to play a cut scene where something specific happens (for instance a boss is killed and a portal to the next zone opens, ones where the characters say stuff to each other as well as a soundtrack that plays in that cut scene)

2nd is how do i modify potions ankhs and tombs. As in say a potion restores say 5000 or more health or an ankh revives you at full health stuff like that.

3rd is how do i place tiles from a different preset.

(4th is how do i make custom spells. I'm not sure if i have to download the custom spells so that's why I'm writing it here.)

5th is how do i make items with custom stats and different colors in their names.

6th is how do i make custom shops with the items i want to sell.

7th is how do i set up victory and defeat conditions. Like when you die it's game over and when you kill the final boss (with cut scene appearing before the end screen) you win.

8th is how do i make characters teleport from one place to another.

8.5th is how do i make gates open on their own.

And lastly 9th is a bunch of models for specific characters that i would like to have if you guys know any good ones.
These are the characters i need models for:
Sargeras
kil'jaden
Priestess of elune
Death knight(not arthas)
Shaman
(credits to the makers shall be given in the map description.)

Thanks in advance to anyone who can help me!
 
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Level 21
Joined
Aug 13, 2011
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This would be the proper forum to ask these questions in, but this post will probably be moved by a moderator now.

#1. You have to turn cinematic mode on and have cameras move around what you want shown. You can find out more about cinematics here.

#2. To edit item abilities, you have to go to the Abilities tab in the object editor. Item abilities are listed under Special>Items.

#3. To use tiles from another tileset, click the Advanced drop-down category at the top of the editor and choose Modify Tileset. Remove any unnecessary tiles you don't need to make room and add from any tileset below. Keep in mind that you can't trade tiles between tilesets with a red square on them.

#4. You can take a look at the spells in the spells section of the forum for ideas at some point, but I suggest experimenting with the default spells in the object editor of the world editor for a while first. You can add color to their descriptions and names using this tool. Adding colored text can make things more confusing, so that probably shouldn't be a priority.

#5. See #2. and #4. for editing item abilities and adding color to text.

#6. The simplest way would be to just copy or edit the goblin merchant from the unit category of the object editor under Neutral Passive>Buildings>Goblin Merchant. Once you get there, go down to Techtree - Items Sold. You can edit which items are sold there by the merchant.

#7. Here is a test map where you can see how a hero's death can lead to a defeat. You can do the reverse by having an enemy die to result in victory for the killing player. To include cutscenes, hold off on defeat and victory actions. Instead, see #1. for more information about adding cinematics.

#8. Make sure that when you use custom teleporters like the shiny runes on the right of the Teleporting map, do NOT place the entrance and exit regions over each other, or they will cause the map to crash with a neverending loop. Waygates are simpler and only need to have a region assigned to them by double-clicking them.
Teleporting Example Map
Auto-Open Gate Example Map
 
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