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Maze Map Help

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Jan 15, 2010
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New here!


Currently I am working on a maze map. There are a few stuff I need to know.

1. How do I make a patrolling unit kill your character when moving next to it?

2. Whenever you go in the path of a unit, the unit blocks the path. How do I make a unit a "ghost"?

3. There is this part in the maze where a Pit Lord uses Rain of Fire in a region. I've been trying to make a sound activated whenever a unit is killed by the Pit Lord. How do I do this?



That's it for now. Help appreciated! :cool:
 
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