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What if both Orcs and Humans had been offered nuclear weapons by an alien race, in the hopes they exterminate all life on Azeroth, including themselves in the process?
Warcraft 2000: Nuclear Epidemic is an unofficial, unlicensed and (sadly) unfinished modification of Warcraft II.
Created by the then little-known Ukrainian development studio GSC Game World (at that time consisting of a team of four people), this game was released in an unfinished state in 1998, after 9 months of development.
The plot is simple: an alien race wants to exploit the resources of Azeroth. Their initial plan was to eradicate all life on the planet themselves but they changed their minds, and decided instead to give the natives more efficient ways to annihilate each other.
Therefore, Orcs and Humans now have access to some modern weaponry as well as nuclear bombs/rockets, howitzers, antinuclear defense, bombers, etc., all kindly provided by the aliens.
Some technical aspects of this video game are worth mentioning:
- Windows executable (the original WCII is an MS-DOS game; its Battle.net Edition was released in 1999)
- standalone game (no WCII required to play)
- higher resolutions (WCII is limited to 640x480)
- bigger maps
- larger unit limit - up to 8000(!) units per player
- more than 9 units can be selected at once (seems to be 'unlimited')
Gameplay mechanics are also different : no more oil as a resource, gold is gathered differently, new spells, futuristic weapons, modified unit properties, modified prices...
GSC Game World later became famous in 2000/2001 with the release of the well-received RTS game Cossacks: European Wars. For the record, they will also develop the S.T.A.L.K.E.R. series afterwards.
It may be a possibility, the first Cossacks game engine might share some ideas / game mechanics / parts of the source code with Warcraft 2000, since the development of Cossacks: European Wars officially began in 1998.
Source code labeled 'Clone of WARCRAFT 2000':
GitHub - axet/wcraft2k: Clone of WARCRAFT 2000 source
Be aware the game will run way too fast on modern PCs. It might also have compatibility issues with modern OSes.
To conclude, here is a gameplay video:
Sources :
Err... a few sites in Russian I am not sure I can link to.
Also, I hope Google Translate did not fail me
Warcraft 2000: Nuclear Epidemic is an unofficial, unlicensed and (sadly) unfinished modification of Warcraft II.
Created by the then little-known Ukrainian development studio GSC Game World (at that time consisting of a team of four people), this game was released in an unfinished state in 1998, after 9 months of development.
The plot is simple: an alien race wants to exploit the resources of Azeroth. Their initial plan was to eradicate all life on the planet themselves but they changed their minds, and decided instead to give the natives more efficient ways to annihilate each other.
Therefore, Orcs and Humans now have access to some modern weaponry as well as nuclear bombs/rockets, howitzers, antinuclear defense, bombers, etc., all kindly provided by the aliens.
Some technical aspects of this video game are worth mentioning:
- Windows executable (the original WCII is an MS-DOS game; its Battle.net Edition was released in 1999)
- standalone game (no WCII required to play)
- higher resolutions (WCII is limited to 640x480)
- bigger maps
- larger unit limit - up to 8000(!) units per player
- more than 9 units can be selected at once (seems to be 'unlimited')
Gameplay mechanics are also different : no more oil as a resource, gold is gathered differently, new spells, futuristic weapons, modified unit properties, modified prices...
GSC Game World later became famous in 2000/2001 with the release of the well-received RTS game Cossacks: European Wars. For the record, they will also develop the S.T.A.L.K.E.R. series afterwards.
It may be a possibility, the first Cossacks game engine might share some ideas / game mechanics / parts of the source code with Warcraft 2000, since the development of Cossacks: European Wars officially began in 1998.
Source code labeled 'Clone of WARCRAFT 2000':
GitHub - axet/wcraft2k: Clone of WARCRAFT 2000 source
Be aware the game will run way too fast on modern PCs. It might also have compatibility issues with modern OSes.
To conclude, here is a gameplay video:
Sources :
Err... a few sites in Russian I am not sure I can link to.
Also, I hope Google Translate did not fail me
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