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- Feb 25, 2009
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[WIP] Warbringers - A new type of Hero Arena
Map Description:
What is done so far:
What will be added:
Suggestions, ideas and feedback is highly appreciated so I will know if the idea is worthy to finish it. I will try to keep the updates in time and release the beta version as soon as I finish most of the things that the map must have.
Arena: Ancient Ruins (beta)
Arena: Lost Temple (final)
PROGRESS:
Warbringers
a story that never ends
a story that never ends
Map Description:
- Warbringers is a absolutely new-type (AFAIK) of a hero-arena, that involves creating an superior type of map with incredibly custom and efficient gameplay. In generally the map goal is to give the players, a maximum enjoyment of playing an new stylish arena with their friends among the fields of battle-net.
What is done so far:
- Ability System
- Streak System
- 2 type of arenas with different sizes (one for 2v2 & 3v3 and one for 4v4 and 5v5)
- 10 different type of heroes
- Arena Selection on initialiazation
- Rune system
What will be added:
- Item Restriction system that allows heroes to wear only 1 item of each type (armor, helm, boots, amulets, shields, etc.)
- Save/Load system (maybe, still considering it)
- More heroes, at least 20 (the goal is to make it 40)
- Lots of custom items (no potions will be used)
- Achiement point system, allowing players to buy various items as they earn more achievements.
- At least 2 more fully customazied arenas (yes, the map will contain more than 1 battlezone)
- Random Event generator (I already has one, but it needs some more things to be added/fixed)
- End-game statistics tracker, that will show the final results for the game.
- Round Based system, to control the number of rounds so the map will not continue forever
Suggestions, ideas and feedback is highly appreciated so I will know if the idea is worthy to finish it. I will try to keep the updates in time and release the beta version as soon as I finish most of the things that the map must have.
Arena: Ancient Ruins (beta)

Arena: Lost Temple (final)
PROGRESS:
- Triggers: ===== (10%)
- Heroes: ===== (10%)
- Terrain: ===== (100%)
- Items: ===== (0%)
- Spells: ===== (15%)
Attachments
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