hi guys
I'm writing an ai for a very old risk map (completely triggered). Now I added a lot of new triggers and many of them start each other (trigger run x (ignoring conditions)) and i use a lot of arrays. the code is quite complex so i didn't had the time to look through everything atm.
However if i try to run the map the game crashes with a memory alloc error (read error). Can anybody tell me, what i should look for in my code? array crap? trigger run? something different? i really don't have the slightiest idea where to look at.
otherwise i will start adding text output to see how far my triggers reach until it crashes
thanks in advance, regards,
blackcud
I'm writing an ai for a very old risk map (completely triggered). Now I added a lot of new triggers and many of them start each other (trigger run x (ignoring conditions)) and i use a lot of arrays. the code is quite complex so i didn't had the time to look through everything atm.
However if i try to run the map the game crashes with a memory alloc error (read error). Can anybody tell me, what i should look for in my code? array crap? trigger run? something different? i really don't have the slightiest idea where to look at.
otherwise i will start adding text output to see how far my triggers reach until it crashes
thanks in advance, regards,
blackcud