- Joined
- Dec 8, 2006
- Messages
- 334
Hi!
I really need to turn off the collision size of an unit in-game, so it can walk through other units but can't walk through cliffs and doodads (for example: wind-walked units move in this way)
I tried to give the unit a dummy wind-walk ability with fading time set to 999999, order the unit to use it and then remove it. This works, but it interrupts units current order, which sucks.
I'm out of ideas - Can you help?
I really need to turn off the collision size of an unit in-game, so it can walk through other units but can't walk through cliffs and doodads (for example: wind-walked units move in this way)
I tried to give the unit a dummy wind-walk ability with fading time set to 999999, order the unit to use it and then remove it. This works, but it interrupts units current order, which sucks.
I'm out of ideas - Can you help?