- Joined
- Jun 1, 2009
- Messages
- 125
Hi! I wonder which function is better for loop triggers in map, if you gonna play it online? (By "better" I mean less desync chance and memory leaks).
From what I've learned, "wait" isn't that accurate, especially online. But I'm not sure about how many timers could being running at same time. Map has 10 player slots, thus it could be up to 10 loop triggers with 0,1 sec countdown. How many timers could being safely running at same time?
Thank you in advance!
From what I've learned, "wait" isn't that accurate, especially online. But I'm not sure about how many timers could being running at same time. Map has 10 player slots, thus it could be up to 10 loop triggers with 0,1 sec countdown. How many timers could being safely running at same time?
Thank you in advance!