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[General] wait trigger, need help

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Level 5
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Jan 2, 2013
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so i made this creep spawn system of my own, but if i put a wait 20 seconds, only the first wave re-spawn. if i take that out, infinite wave re-spawn(i wanted this) but it respawn immediately after one died. is there a trigger that can do better. or ask for more details, i need help on this
 
Level 5
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maptriggers.png


there is two part, just incase if your confused
 
Level 5
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how do i remove them? using a leakless method?

should i add trigger or run trigger?

and if i put two events, does that means two of them must meet the requirement? or either of the two must meet the requirement inorder to start the trigger
 
Level 18
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I see no reason to have two triggers other than the reasons of readability and management. Why don't you placed the trigger actions of the second trigger into the first trigger? Also, I believe there is a trigger action for removing triggers from trigger queue.
 
Level 5
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the first trigger was to detect if creep dies or not, and the second trigger creates a random creep. i used the second trigger upon map initilize and other stuff

or else, yea i would've merged them
 
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