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W.I.P. Lake City

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Level 18
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Hello again, I was just sitting thinking of different terrain ideas, and came up with this one, not quite done yet, I still have a lot of little buildings to construct, but it is my basic idea. I have most of the rest of it in my head, but otherwise I am open to suggestions.
 

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Level 34
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Sep 6, 2006
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Not bad, but you need more environment.

-Add more plants and shrubs
-Add tile variation
-Personally I don't like the trees
-I think the fog should start closer
-The few plants in the front look random and ugly, you need better placement on them ,clump them a bit, and add them around things. For example that fire, put a couple in the fire. Rocks with some shrubs and grass around them look nice.
-Your road ends so abruptly, make it go into a tunnel or something

Some good things, the mountains are fairly well made, and the small town is a bit too bare, but it looks nice.

I'm sure the finished product will be a huge improvement! ;)
 
I prefer the first screen, if you zoomed in a tiny bit more. Couple of things:
-As Gilles said, add some plant variations, also tree variations, I suggest using fur trees with which you can go wild from purple to black.
-Also like Gilles said add tile variaton, however; you should change the tileset with some grass unlike the repetitive highlighter green LS grass. For example, Ashenvale Dirty grass and Sunken Ruins Dark Grass make a quite good blend, I think, or just Village Grass and short grass + Ruins dark grass.
-For the foreground, either: Expand on your camping place
or
Leave out the foreground by zooming in a tiny bit
more.
-As Gilles said, the road - whatever the hell it's made of - ends very abruptly, I'd suggest either making it into a bridge over the river or a tunnel into the mountain.
-Your sky doesn't fit, I suggest simply using the generic one instead of LW.
-I think you should spice the water up with something, like a ship or a few fishing boats + nets, maybe even a small island.

But overall, it's a good start.
 
Level 18
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Yes, I still have a lot of buildings to make, and wasn't sure how to end the road, but I like the tunnel idea, yes I know I had basically no tile variation, I wasn't sure what to do about the lake, but was defintely planning on some ships and stuff. Working on it, hopefully an update soon
EDIT: Added some environment switches tiles, and I like it much better, I still have alot of buildings and such to add more updates in the future!
 
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Level 18
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May 27, 2007
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1,689
No, that never has ever worked for me, I raised them to the max height in normal WE, everything else is scaled down. Who knows it might work for you.
I still have a lot of buildings and other things to add, will try to get another update tonite
EDIT: I am very displeased, because yet again the WE crashes while using the newest UTM, it only happen when things are like supersized, so I lost a lot of progress, because I had all the buildings completed and was nearly done with the piece, it is very dissapointing....
 
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Looks really good! Big time improvements since I last checked this thread, so well done for that.

The mountains are really well done, but the city needs more city buildings and stuff to give it that 'city-life' feel. Download some sky scrapper models and throw them in there.
~Craka_J
 
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