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Vulcan destructible ID

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Level 2
Joined
Jun 26, 2012
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7
Heyho.

I'm currently working on a map, based on Bayus Firestorm TD.
I already changed the terrain and some heroes as well as a few towers.

But now i ran into some truble with the "Volcano" ability.
I try to get something else than the standart volcano as model. Therefor I tried to set the "destructible ID" (Is that right? Sry, i got a german version of WE) to something else, like a zigurat or so.
But when i use the ability ingame, the game crashes.
Does anyone know why this happens or how if it is possible to change the model without triggers?

Triar
 
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Level 20
Joined
Jul 14, 2011
Messages
3,213
Create a unit with the model you want and use that unit, instead of a destructible ID. I mean, trigger the thing, it's not so hard.
 
Level 2
Joined
Jun 26, 2012
Messages
7
Well, I tried to replace the Vulcan Model in the Destructible-Section with a Ziggurat.
The result was, that i got a flat vulcan with the "spikes" and the green glow of the undead building animation, pretty cool.
But i will try your proposals as soon as i found some time.

Thanks =)
 
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