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Visibility modifier

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Level 3
Joined
Sep 17, 2005
Messages
38
Hello, i'm in need of help, how do i change a visibility into real black while a unit cast an ability?
I try this trigger, but somehow after the fade out the tooltip, explanation of an item gone, where did i go wrong?

Black Out
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Black Out
Actions
Cinematic - Fade out over 1.00 seconds using texture Black Mask and color (0.00%, 0.00%, 0.00%) with 0.00% transparency
Wait 5 seconds
Cinematic - Fade out over 1.00 seconds using texture Black Mask and color (100.00%, 100.00%, 100.00%) with 100.00% transparency
 
If u use fade filters, all the tooltips and life bars of units will disappear. Thats why u must fade in again and not make it invisible

Black Out
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Black Out
Actions
Cinematic - Fade out over 1.00 seconds using texture Black Mask and color (100%, 100%, 100%) with 100% transparency
Wait 5 seconds
Cinematic - Fade in over 1.00 seconds using texture Black Mask and color (100.00%, 100.00%, 100.00%) with 100.00% transparency
 
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