1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Find your way through the deepest dungeon in the 18th Mini Mapping Contest Poll.
    Dismiss Notice
  3. A brave new world lies beyond the seven seas. Join the 34th Modeling Contest today!
    Dismiss Notice
  4. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
Hive 3 Remoosed BETA - NOW LIVE. Go check it out at BETA Hive Workshop! Post your feedback in this new forum BETA Feedback.
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Virus Vial (Green)

Submitted by Scythy Dervish
This bundle is marked as approved. It works and satisfies the submission rules.
its my first "own" modell

I made this when i saw the antidote and the virus icon from Hybred

it can find use in futuristic maps maybe

\\UPDATE:
Now the Problems with the shape should be fixed :)

Keywords:
virus, antidote, glass, posion, venom, item, acid, infection, zombie
Contents

Virus Vial (Green) (Model)

Reviews
Moderator
17:49, 12th Dec 2009 DonDustin: could be useful for sci-fi themed maps
  1. 17:49, 12th Dec 2009
    DonDustin: could be useful for sci-fi themed maps
     
  2. Soul Theft

    Soul Theft

    Joined:
    Aug 20, 2009
    Messages:
    585
    Resources:
    2
    Icons:
    2
    Resources:
    2
    i like it
     
  3. Amigurumi

    Amigurumi

    Joined:
    Apr 7, 2008
    Messages:
    1,575
    Resources:
    45
    Models:
    27
    Icons:
    3
    Packs:
    3
    Maps:
    7
    Spells:
    4
    Tutorials:
    1
    Resources:
    45
    yes, looks nice.

    but why don't you make the inner thing teamcolored? that saves some models :)
     
  4. Scythy Dervish

    Scythy Dervish

    Joined:
    Jul 23, 2009
    Messages:
    360
    Resources:
    20
    Models:
    18
    Icons:
    1
    Packs:
    1
    Resources:
    20
    I have an teamcolored version but for an item its not useful
     
  5. Amigurumi

    Amigurumi

    Joined:
    Apr 7, 2008
    Messages:
    1,575
    Resources:
    45
    Models:
    27
    Icons:
    3
    Packs:
    3
    Maps:
    7
    Spells:
    4
    Tutorials:
    1
    Resources:
    45
    ah well, that's true, I thought you can also change the item's teamcolor.
     
  6. RaidonGod

    RaidonGod

    Joined:
    Oct 7, 2008
    Messages:
    284
    Resources:
    5
    Models:
    3
    Icons:
    2
    Resources:
    5
    hmm very neat ... if I would making an futuristic/zombie pandemic and apocalyptic map I would use it :D
    +rep :]
     
  7. oscarb

    oscarb

    Joined:
    Dec 9, 2008
    Messages:
    5
    Resources:
    0
    Resources:
    0
    :)

    Looks very nice:wink::wink: I like it.
     
  8. The Panda

    The Panda

    Icon Reviewer

    Joined:
    Jun 2, 2008
    Messages:
    7,822
    Resources:
    365
    Icons:
    301
    Packs:
    16
    Maps:
    48
    Resources:
    365
    Looks awesome.
     
  9. NubblePie

    NubblePie

    Joined:
    Aug 22, 2009
    Messages:
    84
    Resources:
    2
    Models:
    2
    Resources:
    2
    I'd have to agree, if there was TC, you could save a lot of time. And yes, i did see the fact that 'it's not good for an item'.
     
  10. Scythy Dervish

    Scythy Dervish

    Joined:
    Jul 23, 2009
    Messages:
    360
    Resources:
    20
    Models:
    18
    Icons:
    1
    Packs:
    1
    Resources:
    20
    ok I've an teamcolored model i'll upload it, but it have no particles, cause particle emiter cant use the replaceable ID 2 :(
     
  11. SilverNCold

    SilverNCold

    Joined:
    Sep 28, 2009
    Messages:
    2
    Resources:
    0
    Resources:
    0
    The T-Virus :cute:
     
  12. MGCǂSpectre

    MGCǂSpectre

    Joined:
    Feb 4, 2005
    Messages:
    3,007
    Resources:
    2
    Tutorials:
    2
    Resources:
    2
    Nice models for items, worth using. Whether virus or some substance inside a glass. 5/5
     
  13. Jaakko

    Jaakko

    Joined:
    Apr 25, 2006
    Messages:
    1,298
    Resources:
    4
    Maps:
    4
    Resources:
    4
    I tried this in editor.. is it bugged? At least it totally bugs inside editor. I just see green glow and the vial appears randomly in the air in a very big shape.
     
  14. Scythy Dervish

    Scythy Dervish

    Joined:
    Jul 23, 2009
    Messages:
    360
    Resources:
    20
    Models:
    18
    Icons:
    1
    Packs:
    1
    Resources:
    20
    hmm in my editor it works fine
    try to reimport it maybe it works then
     
  15. ap0calypse

    ap0calypse

    Joined:
    Jan 26, 2007
    Messages:
    4,776
    Resources:
    2
    Spells:
    1
    Tutorials:
    1
    Resources:
    2
    I guess this isn't really what it's supposed to be, right?
    Screenshot

    [​IMG]

    Well, to explain it a bit: there are no triggers, there is 1 custom object, which would be the items as seen on the map.
    The villager is a standard warcraft villager.

    The models' name is just "VirusVial_Item_Green.mdx".


    Too bad, since this was actually going to be an important part in my map (along with the labs, which are working ^^).

    Edit: I got the model from the model pack, by the way... not this thread.
     
  16. Scythy Dervish

    Scythy Dervish

    Joined:
    Jul 23, 2009
    Messages:
    360
    Resources:
    20
    Models:
    18
    Icons:
    1
    Packs:
    1
    Resources:
    20
    cO wow how did this come?!? have u tried it with the one from this thread to?
     
  17. ap0calypse

    ap0calypse

    Joined:
    Jan 26, 2007
    Messages:
    4,776
    Resources:
    2
    Spells:
    1
    Tutorials:
    1
    Resources:
    2
    Yeah, I just tried it: same result.

    For some reason, my first suspect is the world editor itself...
    You probably didn't see it, but I also created a thread because I had some problems with a trigger that just.. didn't do what it was supposed to do (and it was 100% correct).

    Mhh... I'll try reinstalling my warcraft, I kind of need the model :/
     
  18. ap0calypse

    ap0calypse

    Joined:
    Jan 26, 2007
    Messages:
    4,776
    Resources:
    2
    Spells:
    1
    Tutorials:
    1
    Resources:
    2
    ~Additional Info: (no, not a double post.. this actually contains valuable information -.-).

    Someone else tried out the model for me and got the same result: the vial gets attached to nearby units, while the... whatever's inside stays where it's supposed to stay.
    I suppose you could check what's wrong with it?
    Well, I've never seen something like this before, so I don't have a clue what's wrong, but I'm not a modeller either :p
     
  19. Scythy Dervish

    Scythy Dervish

    Joined:
    Jul 23, 2009
    Messages:
    360
    Resources:
    20
    Models:
    18
    Icons:
    1
    Packs:
    1
    Resources:
    20
    I've looked what can be wrong but i cand find nothing :wsad: