- Joined
- Jan 27, 2005
- Messages
- 13
On a slight note, I hope people will know that I am indeed XtremeLightning. It was my fault getting a stupid name for battle.net when I should've just used my universal name on the forums.
Alright, this is my first RPG and this is an ALPHA version, so it isn't near finished. Just want to point out a few notes:
1) THE MAP IS LAGGY AND ENDS IMMATURELY! It's Alpha version so I haven't compressed the game and I haven't finished the playing map either. The abilities, however, are fully done, and the archer will have stats to upgrade all the way up to level 300, but you'll probably run out of stuff to kill upon reaching level 10-15.
2) PLAY AS RED! My idea of an expandable map revolves around Red playing as an ordinary hero but also as a sort of DM. With but a command he can open up gateways to farther places. Typing "open 01" will open the first passage, which leads from the basic place to the forest and the city of Murgad, where you may find your Library with some books to spend your pages on. Typing "open 02" will lead to a Demon Door, a special boss. Please let me know if he doesn't attack or does something else strange. After the Demon Door is the immature opening into the other 3/4s of the level, which is totally empty as I haven't worked on it.
3) BE CAREFUL WITH WHAT HERO YOU CHOOSE! I'm certain both work, but the Swordsman does 1 more damage yet at melee so he may get you farther faster than an Archer (which fires basically melee since the Fire Safely gives so much range that I don't want to change without making the ability too strong or too useless, so I have to start the archer off with a petty range of 300. It does however, at level 100, have it so that you have a range of 5300. That may be too much still, though....)
You can revive, fortunately, but you don't lose the last three inventory items like it says you do.
Black Markets are like a pricey storage in Solo, if you don't like leaving your items on the ground. Pawning your item to a Black Market SHOULD give the item into their stock, and buying it off from them will take it off. Let me know if this doesn't work.
Let me know how the music is, I'm attempting to add flavor, if only a little, to the RPG. I'm certain it works, I'm just not certain if you think it fits the theme in which it plays. Bosses have themes
Alright, this is my first RPG and this is an ALPHA version, so it isn't near finished. Just want to point out a few notes:
1) THE MAP IS LAGGY AND ENDS IMMATURELY! It's Alpha version so I haven't compressed the game and I haven't finished the playing map either. The abilities, however, are fully done, and the archer will have stats to upgrade all the way up to level 300, but you'll probably run out of stuff to kill upon reaching level 10-15.
2) PLAY AS RED! My idea of an expandable map revolves around Red playing as an ordinary hero but also as a sort of DM. With but a command he can open up gateways to farther places. Typing "open 01" will open the first passage, which leads from the basic place to the forest and the city of Murgad, where you may find your Library with some books to spend your pages on. Typing "open 02" will lead to a Demon Door, a special boss. Please let me know if he doesn't attack or does something else strange. After the Demon Door is the immature opening into the other 3/4s of the level, which is totally empty as I haven't worked on it.
3) BE CAREFUL WITH WHAT HERO YOU CHOOSE! I'm certain both work, but the Swordsman does 1 more damage yet at melee so he may get you farther faster than an Archer (which fires basically melee since the Fire Safely gives so much range that I don't want to change without making the ability too strong or too useless, so I have to start the archer off with a petty range of 300. It does however, at level 100, have it so that you have a range of 5300. That may be too much still, though....)
You can revive, fortunately, but you don't lose the last three inventory items like it says you do.
Black Markets are like a pricey storage in Solo, if you don't like leaving your items on the ground. Pawning your item to a Black Market SHOULD give the item into their stock, and buying it off from them will take it off. Let me know if this doesn't work.
Let me know how the music is, I'm attempting to add flavor, if only a little, to the RPG. I'm certain it works, I'm just not certain if you think it fits the theme in which it plays. Bosses have themes