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If my map need to be deleted because it is not my original content, then be it.
I can aslo add the original map to this post but I'm not sure if I am allowed to do so.
He is on Hive but last seen in March 2023... It's been a year and I don't know how long. I sent him a DM with little hope he answer. I sent him the DM the day I posted the map.
I found map from this author at wc3maps.com / epicwar.com / maps.w3reforged.com
But on none of the following sites I could contact him.
(I saw that I was supposed to post in Contact Staff but did not found the section.)
Overall a nice tower defense with least seen mechanics.
Approved.
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Hello, please add opiemonster as author as well and show that you've tried contacting him before starting the edit (put the proof in the map thread description).
Hello, please add opiemonster as author as well and show that you've tried contacting him before starting the edit (put the proof in the map thread description).
Could you please add a better screenshot. It's hard to see it properly.
However, my gripe is, why would this version be better than one with more players?
Could you please add a better screenshot. It's hard to see it properly.
However, my gripe is, why would this version be better than one with more players?
It's not "Better" it's just another way to play the map.
When I played the map, the path was way too long for less than 4 player, and since it's coop and not competitive between players, the lives system is also different and it's a unit cap, so having units on the path for the 4th or 3rd player when there is not 3rd and 4th player, means that these are units that can't be killed before they come back on 1st player path.
The only thing I changed is the length path so that there is no 3rd and 4th player nor their path. Units come back to 1st player faster, it's just a different version of the map adapted to be played with less player than the original one. It's not better just for 2 player instead of 4.
(Screenshot will be added a lil bit later when I play the map again)
(I added another one but if you want to see something special, then ask me I'll screen it)
A credits list in the map thread description is required where the names of the resource (models, skins, icons, spells, sound etc.) authors are mentioned along with the specific resource. It would be a luxury to have links leading to the used resources. Credits in the Quest Log would be appreciated too.
A detailed changelog in the first post would be helpful to reviewers and notify fans about the newest implementations to your map.
Map thread tags are important. Please use those that fit and not more or none.
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